AI Insights · Timothy · July 2025
Top Boxing Games on iOS in the US: Q2 2025 Performance
Discover the latest trends in downloads, revenue, and active users for the top boxing games on iOS in the US during Q2 2025.
In the second quarter of 2025, the top boxing games on iOS in the United States demonstrated varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the metrics for these popular titles, based on data from Sensor Tower.
WWE SLAM by Topps® Card Trader saw fluctuations in weekly revenue, with a notable peak of around $131K in late June. Downloads remained low throughout the quarter, but active users showed some movement, peaking at over 2K in early June.
Boxing Star: Boxing Fight Game experienced steady weekly revenue, averaging around $8K to $10K. Downloads peaked at 5.6K in mid-May, while active users reached a high of over 9.3K in the same period.
WWE Mayhem maintained consistent revenue, ranging from $5K to over $10K, with a peak in mid-April. Downloads were highest at 7.5K in mid-April, and active users remained stable, averaging around 27K throughout the quarter.
Burrito Bison: Launcha Libre saw a significant spike in revenue in early May, reaching $19K, while downloads peaked at 17.6K in the same week. Active users were strong, peaking at over 70K by the end of June.
Finally, Real Boxing 2 had stable revenue figures, hovering around $5K. Downloads were consistent, with a peak of 12K in early May. Active users showed a slight decline, ending the quarter at 14.3K.
For more detailed insights into the performance of these games, visit Sensor Tower.